Exploring empathy through virtual reality at LFF | Little White Lies

Festivals

Explor­ing empa­thy through vir­tu­al real­i­ty at LFF

17 Oct 2022

Words by Patrick Gamble

Large crowd of people in an auditorium or venue, black and white image.
Large crowd of people in an auditorium or venue, black and white image.
The 2022 LFF Expand­ed pro­gramme fea­tured a num­ber of vir­tu­al real­i­ty expe­ri­ences which aimed to con­nect audi­ences and film­mak­ers more than ever.

In 2015, dur­ing his wide­ly debat­ed TED talk, Amer­i­can entre­pre­neur and visu­al artist Chris Milk described Vir­tu­al Real­i­ty as the ulti­mate empa­thy machine.” Since then it has become an emer­gent and rapid­ly evolv­ing medi­um in non-fic­tion film­mak­ing, but can VR real­ly influ­ence the way we think as indi­vid­u­als, and as a soci­ety? How can artists use this tech­nol­o­gy to cre­ate change in the world today? Those were the ques­tions at the fore­front of the Expand­ed strand at this year’s Lon­don Film Festival.

The BFI’s immer­sive art and XR strand screens more than just VR, and show­cas­es a rich selec­tion of works from artists at the fore­front of emerg­ing tech­nolo­gies. From aug­ment­ed real­i­ty works like Guy Maddin’s Haunt­ed Hotel in which a series of eso­teric col­lages reveal the man­i­fold per­mu­ta­tions of desire and Untold Garden’s Appa­ra­tus Lun­dens, an arti­fi­cial intel­li­gence-dri­ven expe­ri­ence that asks uncom­fort­able ques­tions about our dig­i­tal foot­print. There were also immer­sive audio pieces like Dark­field Radio’s Intra­vene, a sound expe­ri­ence about the opi­oid over­dose cri­sis in Van­cou­ver. How­ev­er, the explo­sion in both the tech­ni­cal capa­bil­i­ty and the afford­abil­i­ty of vir­tu­al real­i­ty head­sets meant that VR still dom­i­nat­ed this year’s program.

One of the main appeals of VR is its abil­i­ty to drop you direct­ly into oth­er worlds, par­tic­u­lar­ly inac­ces­si­ble ones, some­thing Dutch artist Dani Ploeger does remark­ably well in his lat­est work Line of Con­trol. Per­haps the sim­plest, yet most effec­tive piece in this year’s Expand­ed pro­gram, Ploeger’s lat­est work posi­tions the view­er on the front­line of the Rus­sia-Ukraine war. Using an end­less loop of sol­diers stand­ing around smok­ing cig­a­rettes and dig­ging trench­es, Ploeger gives us an image of war we’re not used to see­ing in cin­e­ma; the end­less waiting.

One crit­i­cism lev­elled at the use of VR for non-fic­tion sto­ry­telling is that by using a tech­nol­o­gy used for gam­ing you run the risk of triv­i­al­is­ing the suf­fer­ing of oth­ers. Ploeger is well aware of these con­cerns, and jux­ta­pos­es the still­ness of this 360 degree land­scape with a ter­ri­fy­ing sound­scape trig­gered by the view­ers’ eye move­ment. When­ev­er you close your eyes, you’re met with the deaf­en­ing sound of gun­fire. Ploeger cre­at­ed this sound­scape using archive sounds from films to chal­lenge the spec­ta­cle asso­ci­at­ed with cin­e­mat­ic rep­re­sen­ta­tions of war and recre­ate the anx­i­ety of inhab­it­ing a space where vio­lence could erupt at any moment. It might sound odd that in a medi­um com­mon­ly cel­e­brat­ed for its visu­al capa­bil­i­ties Ploeger would choose to use sound to get his mes­sage across, but the act of lis­ten­ing was a com­mon theme in this year’s program.

Joanne Popinska’s The Choice, a VR doc­u­men­tary about repro­duc­tive rights in the US, also encour­ages us to lean in and lis­ten close­ly, tak­ing the form of a con­ver­sa­tion with Kris­ten, a young First Nations woman liv­ing in Texas. Sat on a stool direct­ly oppo­site the view­er, in an oth­er­wise emp­ty space, she dis­cuss­es the legal obsta­cles and dehu­man­is­ing expe­ri­ence she faced seek­ing a ter­mi­na­tion. Abor­tion is arguably the most divi­sive issue in US pol­i­tics right now. How­ev­er, in a recent YouGov poll, one of the main fac­tors behind peo­ple chang­ing their minds about repro­duc­tive rights was know­ing some­one who has had an abortion.

The idea that VR can con­vince peo­ple to change their firm­ly held beliefs on a top­ic is not a new one, sim­i­lar claims have been made of cin­e­ma for years. How­ev­er, instead of using the tech­nol­o­gy at her dis­pos­al to recre­ate Kristen’s sto­ry and immerse the audi­ence in her expe­ri­ence, she uses it to cre­ate a more direct rela­tion­ship with her. At cer­tain moments in Kristen’s inter­view she stops talk­ing and the audi­ence is forced to choose between two ques­tions to ask her. Their selec­tion dic­tates the direc­tion the con­ver­sa­tion takes, pro­vid­ing a sense of agency that trans­forms the view­er into an active listener.

Despite all the tech­no­log­i­cal advances in VR, it’s still hard to cre­ate the feel­ing that you’re real­ly there, whether watch­ing a movie or lis­ten­ing to some­one like Kris­ten tell their sto­ry. To feel real­ly present in a sto­ry you need to blur the line between sim­u­la­tion and real­i­ty, but that’s hard to do when you’re wear­ing a clunky head­set. When Popin­s­ka first screened The Choice, she kept the real-life Kris­ten hid­den in a near­by room so peo­ple could give her a hug after they fin­ished the film. But what if the per­son you were lis­ten­ing to dur­ing an expe­ri­ence was sat direct­ly oppo­site you the whole time?

Handwritten red text reading "The Choice" against a dark background. A young woman in a light-coloured top sits in the foreground.

That’s exact­ly what hap­pens in Char­lie Shackleton’s auto­bi­o­graph­i­cal VR film As Mine Exact­ly, a one-on-one per­for­mance piece in which the direc­tor sits across the table from the view­er the whole time. Part desk­top doc­u­men­tary, part expand­ed cin­e­ma per­for­mance, Shack­le­ton projects images and videos from his youth onto the VR screen while he talks direct­ly to the view­er about his mother’s expe­ri­ence with epilep­sy, and how view­ing her seizures as a young boy has impact­ed his rela­tion­ship with doc­u­men­tary filmmaking.

Shack­le­ton was last at the Lon­don Film Fes­ti­val with his film The Afterlight, a cin­e­mat­ic col­lage in which he brought togeth­er a vast ensem­ble of over three hun­dred actors who are no longer alive into one film that exists as a sin­gle 35mm print that will even­tu­al­ly dete­ri­o­rate and become lost for­ev­er. Per­formed to one vis­i­tor at a time, As Mine Exact­ly takes Shackleton’s fas­ci­na­tion with tem­po­ral­i­ty one step fur­ther, and is entire­ly con­tin­gent on the direc­tor being present. No one per­for­mance is ever the same, with Shack­le­ton using eye motion sen­sor tech­nol­o­gy as well as old-fash­ioned body lan­guage to see which parts of the per­for­mance the view­er is engaged with and then build­ing the piece around their reactions.

Par­tic­i­pat­ing in this per­for­mance makes for an unusu­al expe­ri­ence. Not because of the tech­nol­o­gy involved, or the pres­ence of the direc­tor in the room, but because it’s rare we actu­al­ly ever lis­ten to some­one this intense­ly. All of us at some point or anoth­er have had a con­ver­sa­tion where we felt like the oth­er per­son wasn’t real­ly lis­ten­ing. Per­haps they were look­ing at their phone or try­ing to think of a polite way to inter­rupt you and shift the con­ver­sa­tion to them­selves. In As Mine Exact­ly you’re a cap­tive lis­ten­er. There are no gaps in the con­ver­sa­tion for you to inter­ject with your own anec­dotes, or breaks in the per­for­mance to go to the toi­let or grab a drink. For the full thir­ty min­utes you just sit, look and listen.

Much of the pow­er of As Mine Exact­ly comes from the con­nec­tion Shack­le­ton cre­ates with his audi­ence through­out the per­for­mance. He talks direct­ly to you in a soft and genial man­ner, gen­er­ous­ly shar­ing with you deeply per­son­al mem­o­ries about his child­hood and his rela­tion­ship with his moth­er. Wear­ing a VR head­set can often feel like quite a vul­ner­a­ble expe­ri­ence, but by shar­ing his desk­top with you, Shack­le­ton cre­ates a space of trans­paren­cy and invites the view­er to expe­ri­ence a new form of intimacy.

This is per­haps most appar­ent when Shack­le­ton stops speak­ing direct­ly to the view­er and begins a live con­ver­sa­tion with his moth­er. He per­forms his lines live, while his mother’s pre-record­ed voice plays from a speak­er just behind the view­er. They talk about their mem­o­ries of these seizures, and how they feel rewatch­ing this footage almost two decades lat­er. The film could be viewed as a study of the way tech­nol­o­gy mate­ri­alis­es mem­o­ry, or the way we frame and reframe our pasts. How­ev­er, what even­tu­al­ly emerges from these con­ver­sa­tions is a pro­found­ly mov­ing Insight into the real­i­ty of liv­ing with epilep­sy, with As Mine Exact­ly prov­ing that when it comes to under­stand­ing the lives of oth­ers, lis­ten­ing is the real key to empathy.

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